Categories
Collaborative

Week 9

This week I worked on the edits my group wanted for the corridoor, final room and pod. Firstly, I added rags to the skeletons, as we wanted realism of destroyed clothes surrounding the bones of the people who were euthanised. I downloaded these assets and added them around the skeletons.

I swapped out the semi circle room design for the rectangle room I had made before. I then worked on making a broken ceiling. I copy and pasted the broken walls I had already to create a consistant design, deleted the faces on top of the final room and placed this on top.

I then changed the shape of the pod as it needed to be more rectangular with the feedback I got. I made it from a cube and it contained the same indent for the door as from before.

I made simple doors that will be more damaged when textured. Some will be open, ajar and some closed. The idea is that these will slide open, and there will be assets of open buttons on each door.

Doors

I lowered the celing slightly of the corridoor as we wanted it to have a more claustophobic feel in there. I had to keep this minimal however because it had to still correctly match the rest of the building’s height to be connected.

Lower corridoor

I then adjusted the skeletons so it looked like the child died in the mother’s arms. I placed the head below the child’s torso.

Adjusted skeleton placement

We then had our weekly group meeting in which I presented my work. The feedback to work on next week is:

  • Make the sketons more dismembered
  • Make child’s head bigger
  • Make the pod more longer
  • Add a reclinging chair and have the skeletons on there
  • Have some doors ajar and open

We were also informed that we have a month extention to complete this fully, but a draft will be in the exhibition.

Leave a Reply

Your email address will not be published. Required fields are marked *