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VFX Careers Research

For this task, I need to research 3 different job roles within the VFX industry and research what these consist of. I have chosen three jobs that are intrests of mine and ones that I may like to go into after my MA. We were given a VFX Careers roadmap to read through, and having prior intrest in these three job roles, this secured my vision of which ones I wanted to research more. It was also interesting reading through all the jobs that go into making VFX, and all the possibilities of job roles. It also included routes into the VFX industry, and how to develop yourself for applying to these jobs.

Job Role 1

https://www.screenskills.com/media/6696/vfx-cmyk-2021-master-inclusive-web-new-bfi-logo-sep22.pdf

Environmental artists, as stated above, create CGI places actors or game characters move in. Environmental art in games is something I am particulary interested in. I am really interested in fantasy and survival horror. environments, anything between an ethereal environment to an abandoned hospital, these aesthetics really interest me. With research I found an environment artist called Robert Hodri who is one of the best at this.

The work above, hyperealistic photorealism environmental design is what I aspire to, Robert being one of my biggest inspirations. I really like the tiny details in these environments, and how they immediately create a certain emotion, wether that be a forboding feeling, or a feeling of wonder, when the player enters. I found this article where Robert Hordi talks about being an environment artist in more detail, and this segment in particular was interesting. It was really fasinating to explore what a day to day life would be like working as an environment artist.

https://magazine.artstation.com/2017/03/game-environment-artist/

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