This week we established a main style of the lo-fi technology seen in ‘Alien Isolation’, the group were more than happy to go along with this as the screenshots I presented fitted perfectly with the design and concepts we all had in mind.
This led us to have several meetings mapping out which assets the Look Dev artists will do. My idea to make a terminal for the room was granted by all members as this was a crucial asset for our design plan, and the references I showed the others would fit the room perfectly. We went over the brief again and designated the compulsary assets to other Look Dev artists to ensure we did everything we needed to.
Our CGI lead also gave us a scale reference file of a man in Maya to ensure we are all making models to scale.

He also made a rough plan of the layout of assets, giving me a clearer picture of where my terminal will be, and what they layout will be in terms of design and scale.

Going ahead with all of this new information, I decided to start making the basic shape of ther terminal. Using my reference picture earilier, I made a basic shape of a terminal and practiced more of using the sculpting tool, and the bevel mesh tool, to create a rounded screen.


My aim is to make this terminal very detailed with appropriate texturing, and if I have time, to model another asset for the project that me and my group may need to improve the overall project.