This week, i sat down with the CGI lead to help with layout of the room, and sizing of certain objects. After many layout options, we decided on the following layout.
I was then asked to create the light to hang from the pipes. I tried to keep this asset simple as we did not want to add more heaviness to the rendered scene.
I used a sized down pipe, and beveled it very slighly.


I then created beams and made sure they all met at the top at an angle.

I then created another beveled pipe for the top of the light, with details using edge loops and extrustion.

I then duplicated the light and sized it down to add a detail and shading the the top of the lighting. I made the beams a rubber material, the light an irredescent bulb material, anf the rest black plastic.


On feedback, I was told to make the light shorter, so I resized the elements of the light to be more short, and uploaded this to google drive.
Next week I will keep improving on this light and also start on making barrels for the corner of the room.